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 As we have related in other parts of the site, we 
                            are providing, in this section, some basic tips for 
                            playing the 20-Song Game and forming a lodge. If you 
                            start from these “skeleton” instructions, 
                            you will no doubt find yourself acquiring new methods, 
                            approaches and regional variations at a feverish pace. 
                            That is how it starts.
 
 
 1) Recruitment: 
                            This bit is pretty simple. You are looking for some 
                            people that you feel very comfortable with, and ideally, 
                            you should also like listening to their music. You 
                            find these people, and then you harass them until 
                            they agree to join your lodge.
 2) First Meeting: 
                            If you can get to the first meeting, you are set. 
                            It can take a while to get everyone involved to agree 
                            on a date, and there can be a lot of false starts, 
                            but generally, when a person experiences the ICS for 
                            the first time, they are hooked forever. For this 
                            reason, the best thing you can do is have a meeting, 
                            even if it is just two guys. The excitement from those 
                            two guys will be enough to get the lodge off the ground. 3) Etiquette: 
                            In meetings, the trick is to be highly considerate 
                            of Each other’s feelings, while not being CHEESY 
                            about it.  4) Treats: Bring 
                            them!
 5) Name: ICS naming convention goes like this; 
                            your lodge name should be some sort of word (usually 
                            a noun) and then the word “lodge” (e.g. 
                            Neptune Lodge, Kraken lodge). A lot of lodges like 
                            to also have a second, extra ornate long-version of 
                            their name. For example, Wig Lodge is “The Mystical 
                            Knighthood of the Resplendent Wig”, whereas 
                            Bullet Lodge is “The Imperial Chamber of the 
                            Ward of the Embedded Bullet”.
 6) Head: if you 
                            are the person who is forming the lodge, you will 
                            probably end up being the “lodge head”. 
                            This is the administrator of the lodge, who schedules 
                            meetings and keeps meetings moving along smoothly. 
                            In the Society, lodge heads often come up with stylish 
                            titles for themselves (e.g. “Kai Esbensen, Chief 
                            Trajectory Officer, Resonant Bellwether Severe”). 7) Special Games: 
                            Even though the members of the Society like to create 
                            and play their own Special Games, most lodge meetings 
                            are devoted to sessions of the 20-song game. This 
                            maintains a helpful sense of continuity and sanity 
                            at lodge meetings, and a common bond where every one 
                            at the meeting feels connected to everyone else, because 
                            they all just went through the same thing. You could 
                            also put it this way: it keeps everything from degenerating 
                            into TOTAL CHAOS. 8) Crests, etc: 
                            As you are navigating around different lodge sites, 
                            you will notice that some of them have made lodge 
                            crests and created Latin mottos and picked out lodge 
                            colors. Origin’s colors are red and gold. Wig 
                            Lodge is orange and green. We like it when lodges 
                            have crests and mottos and colors and that kind of 
                            thing on their sites, so that we can look at them. | 9) Alignment: 
                            So, you’re forming a local secret society of 
                            musicians, are you? Well, this raises an important 
                            question: are you a good 
                            secret society or an evil 
                            secret society? Are you a mystical knighthood, or 
                            are you more like those virgin-sacrificing cultists 
                            in ‘Young Sherlock Holmes’ who creep around 
                            in black cloaks and have neuro-toxic blow darts that 
                            they shoot into people’s necks, causing said 
                            victims to have frightening hallucinations that result 
                            in their seemingly accidental deaths? Obviously, this 
                            is a good thing to figure out right away. 1) Day: When you 
                            are playing the 20-Song Game according to the classic 
                            rules, and you are playing it with other people, then 
                            you will all be playing it on the same day. Yes, you 
                            can do your session on an earlier date if you have 
                            to, and show up at the meeting with your music from 
                            that session-but if you do that, remember to confine 
                            all of your writing (and recording) for that session 
                            to only that day. 
                            No fixing, no adding, and no remixing!
 2) Time frame: 
                            In the book, Karl and Nicholas stressed that your 
                            session should be “at least 12 hours”, 
                            because we didn’t want readers to wimp out and 
                            do a smaller session. There is another side to that, 
                            though. The session shouldn’t be longer than 
                            a day, either. According to the classic (multi-player) 
                            rules, a player has from the time they wake 
                            up in the morning to the time of the meeting 
                            to write as much music as possible. Makes sense, no? 
                            As you can imagine, many a lodger has maximized their 
                            time by getting up as early as possible. 3) Single: yes, 
                            it is quite possible to play the 20-Song Game with 
                            one person. People have literally made and released 
                            entire albums that way. 4) So: just to 
                            cite the obvious, once you are awake, and your session 
                            has started, you are going to try to write 20 new 
                            songs before the day is over, and unless you are part 
                            of some kind of special lodge that doesn’t use 
                            home recording in their sessions, you are also going 
                            to record these songs.  5) New: remember, 
                            these are supposed to be completely 
                            new songs, so don’t use any riffs or 
                            melodies or rhythms or lyrics that you have ever worked 
                            on before.  6) 20-Songs: 
                            You probably won’t get twenty songs, at least 
                            not the first time. In fact, getting less than ten 
                            is perfectly normal, and if you think about it, getting 
                            twenty songs isn’t really what it’s all 
                            about. It’s really about making as much music 
                            as you can, and losing 
                            control. In a nice way.  7) Fluxuation: 
                            After you have been playing the Game for a while, 
                            you will probably find that your state of mind regarding 
                            quantity vs. quality will fluxuate a bit with time, 
                            passing though different fazes. Actually reaching 
                            twenty can be a major rite of passage for some lodgers. 
                            Of course, that eventual day when you screw up and 
                            only get one song is sort of a rite of passage, too. 
                            That is why there are two (unofficial) clubs 
                            in the ICS. The “Twenty Club”, for people 
                            who have successfully achieved the “objective” 
                            of the 20-Song Game, and the “One Club”, 
                            which is for those miserable souls who had a complete 
                            nervous breakdown one day, and just got the one song. |